3/8/2024 0 Comments Torchlight 2 best minion class![]() ![]() There is no way to force them to attack something. : Minions will frequently swap off their current target to run across the screen and fight something else. The issue is also at the core of how minions work. Just like you said, the issue isn’t just the numbers. It is laughably bad when you group with any Barb/Druid/Rogue/Sorc your level and see what they can do with even less gear/aspect investment. It’s viable but on the very low, low end of viability. If you have any questions feel free to ask. The rest of the build is quite straightforward. I highly suggest removing any and all base skills from your bar when running minions builds, they are not worth the spot. Necro’s base skills are horrible, most of the builds in this post use them. Bonespear does only about 10~15% of my damage the rest is done by my minions. Just as an aside since I see it coming up all the time in this post: No, this is not a bonespear build. I mentioned the lucky hit from mages right? Lets just say it procs often.Īs skills, I run Decrepify (provides DR, slows minions for kiting and CDR), Bone spear (with its aspect to provide AOE vulnerability), Golem (bone with create corpses), minions, Army of the dead, Blood mist. I’m running a 13 minion build (3 extra mages, 2 extra warriors and golem), this is an equivalent of over a million damage on every ring of Mendeln proc. About half of my gear is still in sacred so there is a lot of optimization possible for more damage + survivability. ![]() My other gear is tuned (not optimized) towards lucky hit, vulnerability dmg (abt 200% atm), attack speed, movement speed, physical damage, minion health, minion damage, crit, and crit damage. Add to this vulnerability damage, minion damage, the paragon board, and minions can easily slap for 200k+ in optimized gear. Also frost mages have some of the highest lucky hit chance in the game, making this occur frequently with even 10% luckyhit on gear.Īt this moment my ring is base ilvl 802, which in text says about 15k dmg base on proc per minion. Vulnerable targets) and around 60k on non vulnerable targets. Ring of Mendeln is incredibly strong, with a proc each of my minions slaps for 150k+ (on I am currently running T4 nightmare dungeons, with a full minion build. Minions are viable, in fact I would argue slightly overpowered compared to other classes. I get it, most people don’t understand how to build necro for minions. ![]()
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